{"id":45,"date":"2013-09-26T13:13:19","date_gmt":"2013-09-26T13:13:19","guid":{"rendered":"http:\/\/stinaandthewolf.net\/?p=45"},"modified":"2013-09-26T13:13:19","modified_gmt":"2013-09-26T13:13:19","slug":"sucked-into-the-mind-frazzling-vortex-of-cgi","status":"publish","type":"post","link":"https:\/\/stinaandthewolf.net\/?p=45","title":{"rendered":"Sucked into the Mind-Frazzling Vortex of CGI"},"content":{"rendered":"<p>So, I&#8217;ve been working hard on the Stina model the last few weeks.\u00a0Modelling, rigging, testing and shader writing.<\/p>\n<p>Although she&#8217;s CG, i really want her to have a\u00a0physical\u00a0and\u00a0textural\u00a0presence,\u00a0so i&#8217;ve been working to get the shaders used on her cloths\/boots\/skin to have a real sense of depth and physicality. This has been a real\u00a0challenge and pushed my creaking computer to breaking point.\u00a0Unlike\u00a0the good old real world, you have to work your arse off in CG to make things look translucent\/rough\/dirty&#8230; anything but\u00a0smooth\u00a0and\u00a0shiny\u00a0in fact! I&#8217;ve posted some eye tests where i&#8217;ve been trying to get the\u00a0translucent\u00a0jelly like\u00a0effect\u00a0of the white around the eye and the glowing gem like\u00a0highlight\u00a0you get cast across the iris. She will be doing a lot of eye acting, so the eyes need to really have it. \u00a0Similarly with the clothes i&#8217;ve been experimenting with velvet like shaders to get a\u00a0touchable,\u00a0physical sense\u00a0to\u00a0the\u00a0cloth.<br \/>\nI&#8217;ve also been trying to get the cloth to react well to\u00a0the\u00a0body. As with much\u00a0traditional\u00a0sculpture, i want to describe the body and it&#8217;s movements through the shape and\u00a0movement\u00a0of\u00a0the\u00a0cloth\u00a0. (tests below) it all seems to be\u00a0going\u00a0well but has pushed my computer to the point where it crashes pretty much constantly. (Trying to secure funding for\u00a0some\u00a0new computer stuff, but as i&#8217;m in the education sector.. during a\u00a0recession.. with a right wing\u00a0government\u00a0i&#8217;m not holding my breath)<\/p>\n<p>These are\u00a0admittedly\u00a0fairly\u00a0excessive\u00a0production\u00a0values i&#8217;m\u00a0attempting.. verging on WETA DIGITAL levels, but as i used to work there it seem\u00a0only\u00a0right and proper. Of course, they have hundreds of skilled staff and a massive super\u00a0cooled\u00a0render farm. I have my home PCp.c. i bought in Portsmouth 2 years ago, and a dim memory of a well paid over worked job.<\/p>\n<p>On the story front (easy to forget about story, once\u00a0you&#8217;ve been sucked into\u00a0the mind\u00a0frazzling\u00a0vortex of CGI) I&#8217;ve started storyboarding, which is a relief from the\u00a0colourless\u00a0tweaking of minute variables in digi-land. \u00a0Its\u00a0actually\u00a0a relief to see\u00a0the\u00a0story arc and characters\u00a0coming\u00a0to life and getting lots of the themes i&#8217;ve been mulling over \u00a0finally fleshed out.\u00a0Unfortunately\u00a0my drawing skills have become so god\u00a0awful\u00a0that only I&#8217;ll ever be able to make sense of the boards. To solve this, I&#8217;m planning on poaching a talented student to help me draw them (particularly\u00a0as\u00a0there&#8217;s\u00a0about half an hour of them),\u00a0as a director has, at\u00a0some\u00a0point, to start\u00a0delegating. Even if he is a demented\u00a0control\u00a0freak.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, I&#8217;ve been working hard on the Stina model the last few weeks.\u00a0Modelling, rigging, testing and shader writing. Although she&#8217;s CG, i really want her to have a\u00a0physical\u00a0and\u00a0textural\u00a0presence,\u00a0so i&#8217;ve been working to get the shaders used on her cloths\/boots\/skin to have a real sense of depth and physicality. This has been a real\u00a0challenge and pushed [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[4,6],"tags":[],"jetpack_featured_media_url":"","jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p4KdKv-J","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=\/wp\/v2\/posts\/45"}],"collection":[{"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=45"}],"version-history":[{"count":1,"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=\/wp\/v2\/posts\/45\/revisions"}],"predecessor-version":[{"id":46,"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=\/wp\/v2\/posts\/45\/revisions\/46"}],"wp:attachment":[{"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=45"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=45"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/stinaandthewolf.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=45"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}